Battle Mechanism

(coming soon)

The battle mechanism in the UNCHARTED game is a turn-based game. Players need to use ships to destroy all enemies.

About the attack sequence

In PVE, both sides take turns attacking in battle. When a ship reaches 0 HP, it is considered dead. Thus, ships with high defense or HP are less likely to die, while ships with high attack are more likely to kill enemies. The higher the SPD value, the higher the attack sequence.

About the attack and rage mechanism

In each round, the ship will attack the enemy in order. After each ship attacks, it will accumulate a certain amount of rage. When rage is full, the next attack will release skill.

About the number of rounds and victory conditions

After each side completes one attack, it is viewed as a round. Players may need to go through multiple rounds of battle to defeat their opponents. In the test phase, the condition for winning is that the player needs to eliminate all the enemy ships within 20 rounds. Otherwise, it is judged as a failure.

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